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What Folder Are My Pc Games Downloaded Free Updated

How to transfer game files between PCs

Gears of War 5's Kait is sad about the Microsoft Store.
(Image credit: Microsoft)

Nearly every major publisher these days has its ain digital storefront. Most of them also offer a certain minimum ready of features, or at least have plans to release such features. Deject saves and game syncing are patently critical components, merely every bit someone with far besides many PCs—they're for testing, honestly!—I have my own feature that often gets overlooked: importing game files from an existing location. That might seem similar a relatively minor detail, but with game install sizes often passing the 100GB mark, my 1TB per month data cap from Comcast Xfinity tin can be a trouble, especially with upwards to 8 dissimilar test PCs.

Let me quickly run through the major stores and mention how they work correct now, earlier I get to the worst offender (at to the lowest degree in my volume). Non every store is 'perfect,' but most at least offer a workaround. Estimate which company comes upwardly brusk.

(Prototype credit: Valve)

Steam: The process on Steam is relatively simple: get to your Steam games binder (the default is C:\Program Files\Steam\SteamApps, though I always install Steam to C:\Games instead). You'll need to take hold of ii things. The first is to get the appropriate appmanifest_######.acf file. You can discover the number for the game in question past searching for the game on Steam and looking at the URL. So every bit an example, Chase: Showdown is game number 594650.

The other thing you lot need is the game files, which are in the Common subfolder. Usually this is pretty piece of cake to figure out—once again, Hunt: Showdown'southward folder is only chosen "Hunt Showdown". Copy both the ACF file and the game folder to the appropriate Steam binder on a different PC and when you next start Steam, you'll notice the new game listed. You can use the same process to back upward a game'south files, rather than trying to use Steam's born backup functionality.

(Image credit: GOG)

GOG Galaxy: GOG Milky way and several other digital storefronts make things even easier than Steam. That's more often than not because at that place's no separate ACF file to worry about. Go to the advisable folder for GOG (my files are in "C:\Games\GOG Milky way\Games") and copy the contents to a unlike PC. I do this over a Gigabit Ethernet connectedness, which is nonetheless pretty slow if you're looking at moving 100GB of information (typically about xv minutes).

Technically the folder tin be placed anywhere on the new PC—or even a network drive, though if you're non using 10GbE I wouldn't practice that. Start upward GOG Galaxy, become to your library, and click on the appropriate game. On the game page, next to the Install button, click on the More dropdown and so "Manage installation->Import folder…" Point it to the appropriate files and it will validate the installation, and you're finished.

(Image credit: Ubisoft)

Uplay: The process of transferring a game from 1 PC to some other with Uplay is near identical to GOG. Observe the game folder (mine are in " C:\Games\Ubisoft Game Launcher\Games") and re-create that to a new PC, either via network or USB storage or any. Once finished, start Uplay on the other PC, click on the advisable game icon in your library, and beneath the big bluish "Download" button you should see a link that says "Locate installed game." Again, the files can exist anywhere on the PC; just navigate to the correct folder in Explorer and Uplay will validate the files.

(Image credit: Activision Blizzard)

Battle.net: The formula is basically the same as Uplay and GOG. Notice the game binder (it can exist anywhere, though the default is the aforementioned every bit the Battle.cyberspace app, usually "C:\Program Files") and copy information technology over to the new PC. Next to the large, blue Install push is a text link that says "Already installed? Locate the game." Click that and signal it to the game folder you copied over, let it verify the files, and you're set.

(Image credit: EA)

Origin: EA's Origin isn't always as overnice as Uplay, GOG, or Blizzard simply it's unremarkably pretty easy. First, yous demand to grab the game folder—the default install location is commonly in "C:\Program Files" but I've inverse my install location to C:\Games. (D:\Games if you really want to know, but any.) The location for your Origin games can be found under the Origin menu, so "Application Settings," and then click the "Installs & Saves" tab.

Whether you've used the default location or changed it to some other binder, that folder on the new PC is where y'all need to re-create the game binder. One time the file transfer is complete, however, you still need to click the orange "Download" button—if everything was done properly, rather than downloading the files, Origin will verify the files and install the game. It'southward a flake less obvious but overall relatively painless.

(Image credit: Bethesda)

Bethesda Launcher: The procedure is nearly identical to that of Origin. Copy the source files from the appropriate folder (mine is "D:\Games\Bethesda.internet Launcher\games") to the destination PC's folder. Get-go the Bethesda Launcher client, click on the game, then click on the "Download" push. If the files are nowadays, the launcher will verify them and sync your deject saves. Done.

The above are all very like shooting fish in a barrel compared to the final two options. First let'southward hit anybody's favorite…

(Image credit: Epic)

Epic Games Launcher: This one will involve more piece of work, but if you're familiar enough with PCs and Windows Explorer, information technology's possible to skip a total 2nd (or third…) download of whatever game on EGS. First, become the Epic Games Launcher installed on the new PC, log in, and get the confirmation email code for your account (which can sometimes take several minutes to arrive). Go to your library, find the game you want to transfer from the other PC, and click the Install button. Yes, do this first. In one case the install/download procedure starts, allow information technology grab the get-go 20MB or so and so pause information technology, so exit the Epic Games Launcher. That's step one.

Now, re-create the files from the original PC location (mine are in D:\Games\Epic Games, but the default is in "C:\Plan Files"), but the destination folder may vary a bit. Basically, find the game folder on the new PC where EGS started to download the files, and look for an ".egstore" folder, and and then inside that should be an "Installation" binder. Yous want the files and folders from inside the game folder, and not the root game folder—so every bit an example for me, that's the files in "C:\Games\Epic Games\Control" that has 69 items in the root binder, including four folders.

Finally, once the file copy is finished, restart the Ballsy Games Launcher, go to the Library, and click resume on the game. You should see the game begin validation of files—open up Task Managing director (Ctrl+Alt+Esc) and look at the Operation tab, and your network connection should prove very piffling activity while your storage bulldoze (C:, D:, or whatever) should show a heavy workload. It can have several minutes on a slower drive to validate the files, but somewhen the game should be bachelor to play. Whether your cloud saves volition come up along for the ride is another story.

Yes, this is a hurting in the butt compared to Uplay or GOG, simply at least information technology'south possible. Which brings up the caboose.

(Image credit: Microsoft)

Microsoft Store: And finally, the blackness sheep of digital software platforms known every bit the Microsoft Shop (or formerly, Windows Store). Do you lot want to transfer an existing game download from one PC to another, without downloading the game again? Too bad! You can't exercise it. Or at least, I couldn't become it to work after much attempt. The files themselves are initially owned by the TrustedInstaller user, and y'all probably don't want to accept ownership as it tin spiral things up. But even if you practise accept ownership and give your account total access rights—on both the source and destination PCs—and so copy the files over, there'south a problem. The Microsoft Store won't recognize the files and it won't accept the appropriate license.

If yous've already downloaded a game in the Windows Store, you're pretty much out of luck. Your only option is to download the entire game, once again, on another PC. That might not be such a horrible thing if you're dealing with Candy Crush Saga, simply the bigger games like Forza, Sea of Thieves, and Gears can easily register at more 50GB.

Simply! There is a sort of workaround if you haven't yet downloaded the game and you know you want to take it on multiple PCs. This old Forza Horizon iii Reddit thread has the details, which I'll summarize hither. Starting time, you need an application to monitor network traffic, and the gratuitous utility Fiddler is recommended. Install Fiddler and get it running, and then kickoff the download of whatever game/app you lot want on the Windows Store. In Fiddler, you lot should run across a bunch of requests show up for a Microsoft URL of some form. I did this for Gears of War 5 and got a link that was at assets1.xboxlive.com, but it will vary past region and game. Anyway, grab that URL and then you'll probably want to paste it into a file downloading utility. Again, from the Reddit thread, I used Firefox with the DownThemAll extension.

Many games are quite large—Gears of War 5 checks in at 66GB—so this can take a while. Once the download was finished, I ended upwards with a unmarried massive file, named "Microsoft.HalifaxBaseGame_1.1.56.0_x64__8wekyb3d8bbwe.msixvc", only what do y'all exercise with this? The concluding step is to install the awarding via PowerShell. Open up a PowerShell prompt (Win+X so "I" should do it), navigate to the correct binder ("cd $env:USERPROFILE\Downloads"), and so run the PowerShell cmdlet add-appxpackage with the file (and then "add together-appxpackage Microsoft.HalifaxBaseGame_1.1.56.0_x64__8wekyb3d8bbwe.msixvc" for Gears 5).

You should run into a progress bar across the top of the PowerShell screen indicating installation progress. Fun fact: on a new X570 motherboard with PCIe Gen4 SSD, I saw sustained read/write speeds of i.5GB/s for well-nigh a infinitesimal while Gears 5 installed. Obviously, a slower bulldoze will have much longer to consummate the installation.

(Image credit: Hereafter)

Endmost thoughts

There's been a lot of give-and-take over the past twelvemonth, mostly thanks to Epic, about the minimum feature ready a digital storefront should provide. There are many opinions here, and I won't claim to exist correct, but these days I remember it'southward rubber to say that a storefront should at the very least back up buying games, cloud saves, automatic updates, and backing up / transferring files. Localization, ratings, news, forums, and plenty of other items are important as well.

Why is backing up or transferring files in my listing? Because imagine y'all have an existing gaming PC that'due south a bit long in the tooth. Information technology happens every few years for most of us. Then y'all go out and buy a new motherboard, CPU, memory, storage, graphics carte, instance, and ability supply. Yous're fix to rock. Now all you need to practise is copy over your games—considering unless yous have an unlimited data cap and a massive internet pipe (I'm thinking gigabit fiber), it would suck to take to download everything again. Been there, done that. It's mostly possible, but Microsoft ends upwards as the odd human out.

How is it that Microsoft, a trillion dollar company, can have such a bad digital platform? The Epic Games Store has gotten a lot of flak (deservedly so in many cases), merely at least it's improving over fourth dimension. The Microsoft Store meanwhile has been pretty awful from solar day one, and years later it's still extremely user unfriendly. Ideally, Microsoft (and Epic, along with any other digital storefronts) should add together a fashion to import game files from an existing location. Uplay and GOG did that several years back. At the very minimum, a fashion to dorsum upwardly and restore applications would suffice.

PC upgrades practise happen, and data caps are a harsh reality for many of united states.

Jarred doesn't play games, he runs benchmarks. If you want to know almost the inner workings of CPUs, GPUs, or SSDs, he'due south your homo. He subsists off a steady diet of crunchy silicon chips and may actually be a robot.

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What Folder Are My Pc Games Downloaded Free Updated

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